
a list of options with their prices side by side. To request a commission simply hit the contact button and shoot me an email (expect a reply within a week)

A pencil sketch, quite detailed
$5 (inked for $7)
note: a custom charter is one fully designed by me (only given a few traits and no previous reference, OCs do not count in this aspect) a custom world is quite similar, being fully customized rather than a mix/match of other world traits. or based in a previously established world.
full color sketch, quite detailed and custom outfit design $10


full color sketch, highly detailed and custom outfit design $15
full color sketch, insanely detailed and custom outfit design $20


full color book cover with multalbe charters and title with custom font $30
2000-4000 words preset world/charter 5$ ((custom character + design 7$)


4000-6000 words, custom charter preset world 10$
5000-9000 words, custom world/charter 15$


10000-12000 words, custom world/ charters 20$
12000-17000 words, custom world/ charters multiple chapters 30$


20000 + words, custom world/ charters multiple chapters 50$
World options
Mix and match to create your perfect world. From settings, to mechanics, to basic plot to everything in between!
Background
Nightlight City: A huge corrupt town from an even more corrupt government, gangs run underfoot, police are aggressive and dangerous. Humanity has long since forgotten the end of the world, now in this sprawling toxic city humanity returned to normal. Those in the top stay at the top, stepping on everyone below them.
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Crystal Queendom: an intergalactic high fantasy empire. surround yourself in a world of functional corruption, with two warring factions the choice is clear. Stay within the crystal Queendom, with the hope for the future The crystal Princess, or leave to the Aura Lands, living in repression but without the everyday fear of the Queen of blood and Queen of death.
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So so young: Join the child military today! 1000 years ago magic users attacked, they were powerful and dangerous, and the world struggled under there rule, until a team of children from each and every nation stood against the mages, now the war continues and the only thing that can stop the armies of darkness is you!... (comes in a 'the government is super corrupt and children shouldn't fight a war' flavor as well the choice is yours)
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End of everything: before living memory there were the legends, they saved the world and now their tales are written in the stars. there's just one problem, the legends were killed by their eternal enemy an immortal who's now locked in an internal prison for their crimes. Is this truly the most evil being in the world or is there more to this story.
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Levels of life: a valley cuts deep beside the tallest mountain, utop it sits 100 "levels" each level is wealthier than the last, Those on the first level live in glorious wealth and splendor. Those at the 100th suffer in internal poverty nearly impossible to escape.
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Silent City: heros and villans live in a world where powers only just emerged, those who look less human are pushed to the sidelines, demonized, and often pushed towards villainy those who have few appearance modifiers are idolized as heros. In other words, the corruptibility of a world of heros.
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of Creatures: welcome to a intergalactic world of science and danger. Make a team and get to research the study of dangerous lifeforms is appealing. Or perhaps genetically modifying creatures for war is a more exciting prospect. Either way, there's a war going on, and the pressure to pick a side keeps building. Will you pick a side or find a way to stay neutral.
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Post apocalyptic TV: behold the future, where everything relies on ratings and likes, there those who own the entertainment own the world. Corruption flows through life like blood through veins, yet no one seems to care. As long as ratings are high and people are happy there's no need to fight a system that works.
Mechanics
Wings: Everyone gets wings with very little rhyme or reason. These wings are often retractable, they either completely retract into the body (can be uncomfortable and used to torcher people by placing an insert in where the bones would normally go). in worlds with magic the wings can just disappear into the void. This mechanic allows charters to have wings and sit in normal chairs and lie on their backs.
immortals: beings who recover after death. they CAN be killed but only when the immortal gives up in a way every immortal death is their own choice, though people have managed to force them to give up though unspeakable actions.
Optional addictions: due to the fear of immortals they can be controlled via control bands (worn as chokers and bracelets) these devices can also administer shocks and force them into near comatose states.
Immortals can shift into their true forms, occasionally this is an eldritch horror, occasional this is just an anime form.
Immortals have more powerful magic or are the only ones who have magic.
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Magic represhion: repressing you're magic is not only dangerous but can lead to volatile reaction.
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Magic types, "elementals": an elemental is what type of magic a charter has, it follows levels of abstraction. a fluid element can control any fluid (I.e air, water ect) a liquid elemental can control liquids, a water elemental can only control water. Basically anything can be an elemental, it is basically only tied to 'elements' in name.
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Magic types, "secondary": a magic type that is not an elemental, a technopath, someone who can control/understand insets (an insecta), and someone who can understand all languages are just a few examples.
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Magic system, "Crystals": a general catch all magic that can either be fueled by emotion or focus, it is changed though crystals that will float around a magic user.
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Moray: A moray is a creature, often considered evil. often a monster with a demonic appearance, who are often able to shift their appearances. In some worlds the moray are destined to hurt others, they are forced to consume sentient flesh to contain a field of rot that surrounds them. Killing a moray by starvation or a non-natural cause causes this rot to explode from them, killing everything around them.